World of Darkness: Denver

World of Darkness: Denver / Games / Werewolf: The Apocalypse / Character / Kinfolk Creation

Mage: The Ascension

Vampire: The Masquerade


Werewolf: The Apocalypse

     Setting

          Sept of Forgotten Questions

          Sept of the Cold Crescent

     Character

          Garou Creation

          Kinfolk Creation

          Merits + Flaws

          Renown + XP Policies

     Storytelling

          Judgement Calls

          Moots

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Kendra C.: Much like how we know how to gouge eyes
Kendra C.: But would really prefer not to

Kinfolk Creation


Breed | Tribe | Traits

Homid characters are encouraged.  Lupus characters are restricted due to the lack of an established wolf population anywhere near the setting of World of Darkness: Denver.  Due to the non-crossover policy of the site, supernatural Kinfolk are not permitted.

Red Talons are restricted for the same reason.  Non-Nation tribes are severely restricted and not likely to be approved.  Stargazers will not be approved.

The Talent: Intuition has been phased out in WtA20.  Kinfolk now simply have Primal Urge, as werewolves do.  The Knowledge: Bureaucracy has also been removed.  Kinfolk have the exact same Abilities on their character sheets as Garou characters.

No Kinfolk character may begin play with a '5' in any attribute or ability.  Counter to creation rules in Werewolf: the Apocalypse 20th Anniversary Edition or Kinfolk: Unsung Heroes, Kinfolk are allotted 7/5/3 in Attributes and 13/9/5 in Abilities.

 

Starting Kinfolk

Instant Approval.

These characters follow the starting creation guidelines in the books.  They are allotted 15 freebie points.  A maximum of one attribute and two abilities may begin at 4.  Willpower limited to 6.  Combat Abilities (including, but not limited to: Brawl, Dodge, Firearms, and Melee) are limited to 3.  Instant-approval Kinfolk may not have Merits, Flaws, Gifts, or Renown.

Backgrounds are limited for instant-approval Kinfolk as follows:

Fate | Fetish | Mentor: Not permitted

Allies | Contacts | Kinfolk: No higher than 2.

Pure Breed | Resources: No higher than 3.

 

Veteran Kinfolk

These characters are allotted 30 freebie points.  A maximum of two attributes and three abilities may begin at 4.  Willpower is limited to 7.  Veteran Kinfolk may not begin play with Gifts.  Renown is severely restricted and it is recommended that you discuss a Renowned Kinfolk with the Admin during office hours prior to submission.

Backgrounds are limited for Veteran Kinfolk as follows:

Fate | Fetish: Not permitted.

Mentor: Not permitted unless connected to an approved character with a willing player, approved by the Admin prior to submission.

Allies | Contacts | Kinfolk: No higher than 4.

Pure Breed | Resources: No higher than 4.

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