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"Oh... oh dear. Well, um... To start with, just about everybody you meet in Denver is either new to Denver or new to being Awakened, and that's not coincidence," she meets his eyes, by the time that sentence is finished. "The old Chantry here was wiped out. There was a secret lab out by the airport and they almost succeeded in destroying the human race with a virus. There were the zombies, and McDonalds, and we're still fighting an Umbrood and its... minions. A lot of us are keeping up wards for protection against that last one. I would advise that however you can protect your mind against their kind of yuck, do so. And do not go to the movies." Or Starbucks. Fuck that place. "So, you know, staying in the bookstore might be a viable strategy, come to think of it."
When you're all done with your PC and have submitted it through Jove shoot me a heads up (via email at vampire [at] woddenver [dot] com or my AIM at iplaymyradio) so I know it's awaiting approval.
While it is by no means required for all submission (it is for some), players are welcome and encouraged to discuss concepts with the Admin before submission. I am willing to discuss everything from more plot-intensive hooks to NPC relations and whatever else you might want to play, though I can't promise every idea will be possible.
No attributes or abilities above 4.
No more than two 4s in your Attributes, no more than three 4s in your Abilities.
We are not supporting Mage or any sub-genre of it. Luckily Denver has a system for that! Any numina or type of hedge magic is going to be considered on a case-by-case basis.
Lores are not available to Mortals at creation though they may be earned in character through play. Limited Vampire and Sect Lore may be considered for some Ghoul concepts.
If you are creating a Ghoul, the PC's Domitor must be another player's PC. This does not apply to Independent and Rogue Ghouls. Ghouls may take Potence 1 and an in-clan Discipline of their Domitor at 1, but otherwise use the same Creation Guidelines as those below. XP and Freebies may be spent on more Disciplines.
A (by no means comprehensive) List of Allowed Concepts:
Criminals, thugs and gangbangers (including porn stars)
Lower-ranking church officials
Lower-level police officers (beat cops) and detectives
Ghost / Paranormal Investigators
Characters younger than 18 years of age
High level politicians (i.e., Mayor, Governor, Senator)
Heads of criminal families
Assistant to Mayor or Chief of Police
Numina or Hedge-Magic
Backgrounds: 5; Resources are capped at 3 without prior approval.
Virtues: 7 dots to distribute among Consience, Self-Control and Courage. Start with one dot in each.
Willpower: Courage rating.
A character created that is between the ages of 30 and 45 may take an extra 30 XP at creation.
Any character over the age of 45 may take an extra 45 XP at creation.
The maximum amount ot time ghouled is 150 years.
Please reference White Wolf's 20th Anniversary Edition of Vampire: the Masquerade for a list of available Merits and Flaws.
Attributes - 5 per dot
Abilities - 2 per dot
Disciplines - 10 per dot
Backgrounds - 1 per dot
First Numina - 7 per dot
Second Numina - 14 per dot
Willpower - 1 per dot
Attribute - Current rating x 4
Ability - Current rating x 2
New Ability - 3 (This gets first dot only)
Willpower - Current rating
New Disciplines - 20 per dot
Clan/Family Disciplines - Current rating x 15
Other Disciplines - Current rating x 25
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